package ru.papergames.battleserver.network.clientpackets.flashuser;

/**
 * @author: atroshanin
 * Date: 14.04.2010
 * Time: 22:59:15
 */
public interface PaperGameClientPacketTypes {

    public static final int AUTH_LOGIN_PACKET_ID                = 0x01;
    public static final int CLIENT_LOADED_BATTLE_PACKET_ID      = 0x02;
    public static final int BATTLE_MOVE_BALL_PACKET_ID          = 0x03;
    public static final int BATTLE_TURN_FINISH_PACKET_ID        = 0x04;

    public static final int PING_REQUEST_PACKET_ID              = 0xA1;
}
